Lumi Master Water Type Lumi: 25 Lumi & Weaknesses

Water Lumi at a glance

LumiTypeRoleATKDEFHPTotalSpecialty
Xuan Wu WaterEarth Aura80116105301
Shriegon WaterDragon Standard8611095291
Clawrret WaterSteel Standard9510588288
Clionia WaterGrass Standard88100100288
Jellistel WaterFairy Combat8694102282Farming
Clobberprawn BrawlerWater Standard1059680281Crafting
Shriewyn Water Standard8610095281Farming
Aequor WaterGrass Standard8310095278Aquaculture
Clawtinel WaterSteel Combat8510588278None
Loongster WaterFire Combat1009088278Fire Tending
Echofrog Water Combat8095100275Farming
Rainkat Water Combat859595275Farming
Rushalo Water Combat8090105275Farming
Torpedark Water Standard8410090274Farming
Shrielet Water Standard869590271Farming
Jellibow Water Combat829098270Farming
Clawtower Water Standard8010088268None
Seabud WaterGrass Standard839590268Aquaculture
Buffalf Water Combat7590100265Farming
Tadpuff Water Combat809095265Farming
Shlump Water Combat968678260Farming
Jellibae Water Combat788694258Farming
Finlym Water Combat858585255Farming
Aqualime Water Combat818181243Farming
Dancyduck Water Standard4010080220Farming

Water Lumi profiles

Full kit for every Lumi whose first type is Water: trait, signature skill, the switchable skills it can learn, and its weaknesses and resistances worked out from the in-game type chart. Dual-type Lumi that list Water second have their profile on their first type's page (linked in the table above).

Xuan Wu

WaterEarth · Aura · ATK 80 / DEF 116 / HP 105 · Work 67 · Star Return reward

Trait — Enriching Rain: On entry, set the weather to Rain. For each Wet stack this Lumi consumes, the other Lumi on the allied team gain 1 Wet.

SkillTypeSPPowerEffect
Great Deluge (signature) Water 7110Crash ocean waves onto all enemy Lumi on the field and remove Burn from all Lumi on the field. If the user has no Wet when using this skill, it gains 4 Wet; if it has Wet, each Wet stack raises its Defense by 1 Level.
Sea Spray Water 575Attack the current enemy. The user keeps half of its Wet stacks.
Earthen Bulwark Earth 30Raise the user's Defense by 2 Levels.
Ripple Water 415Attack the current enemy. Each Wet stack on the user adds 15 Power; if the user has no Wet, it gains 2 Wet.
Earth Escape Earth 430Attack the current enemy, then switch out, raising the Defense of the Lumi that switches in by 1 Level.
Surging Tide Water 860Attack the current enemy. If the user has no Wet, it gains 5 Wet.
Landslide Earth 7110Hurl earth and stone at all enemy Lumi on the field. Power increases by 50% if there is more than one target.

Weak to: Grass ×2IceBrawler Resists: Fire ×2FlyingSteel

Shriegon

WaterDragon · Standard · ATK 86 / DEF 110 / HP 95 · Work 65 · Evolution

Trait — Rainmaker: SP costs are reduced by 2 in Rain.

SkillTypeSPPowerEffect
Tidal Power (signature) Water 7110Hit the current enemy with a water wave. Damage increases by 20% for each point this skill's SP cost has been reduced.
Ripple Water 415Attack the current enemy. Each Wet stack on the user adds 15 Power; if the user has no Wet, it gains 2 Wet.
Tail Swing Dragon 430Attack the current enemy and lower its Defense by 1 Level, then switch out.
Rain Prayer Water 540Set the weather to Rain, attack all enemy Lumi on the field, and give all allied Lumi on the field 1 Wet.
Raging Dragon Pierce Dragon 540Attack the current enemy and lower its Defense by 1 Level. Each Defense Level the target has lost grants this attack 25% Pierce.
Surging Tide Water 860Attack the current enemy. If the user has no Wet, it gains 5 Wet.
Drifting Flames Dragon 8120Rain falling flames on the current enemy, gaining 15% to 35% Pierce based on the user's current HP (35% at full HP).

Weak to: IceDragonFairyRoyal Resists: Water ×2Fire ×2FlyingSteel

Clawrret

WaterSteel · Standard · ATK 95 / DEF 105 / HP 88 · Work 64 · Evolution

Trait — Impregnable: Whenever an enemy Lumi enters the field, this Lumi restores 15% max HP.

SkillTypeSPPowerEffect
Pressure Cannon (signature) Water 670Each basic attack increases this skill's damage by 10%, up to 300%. Resets on switching out.
Earthen Bulwark Earth 30Raise the user's Defense by 2 Levels.
Ice Pellets Ice 460Pelt the current enemy with ice shards twice, each with a 10% chance to apply 1 Frostbite.
Accelerate Steel 50All Lumi on the allied team gain 1 Haste.
Surging Tide Water 860Attack the current enemy. If the user has no Wet, it gains 5 Wet.
Charge Up Typeless 40The user's next skill other than Charge Up gains +40 Power. Expires on switching out.
Landslide Earth 7110Hurl earth and stone at all enemy Lumi on the field. Power increases by 50% if there is more than one target.

Weak to: ElectricBrawlerRoyal Resists: WaterFlyingIceDarkPsychicFairySteel ×2

Clionia

WaterGrass · Standard · ATK 88 / DEF 100 / HP 100 · Work 64 · Evolution

Trait — Steady Stream: While this Lumi is on the team and not knocked out, it gains 1 Wet each time another allied Lumi uses a skill.

SkillTypeSPPowerEffect
Wave-Chasing Raid (signature) Water 565Attack the current enemy. For each Wet stack on the user, apply 1 Leech to it and restore 2% max HP to all Lumi on the allied team.
Leech Seed Grass 420Attack the current enemy and apply 2 Leech.
Ripple Water 415Attack the current enemy. Each Wet stack on the user adds 15 Power; if the user has no Wet, it gains 2 Wet.
Water Escape Water 430Attack the current enemy, then switch out, giving the Lumi that switches in 1 Wet.
Leaf Storm Grass 7120Attack the current enemy. Each Leech stack on the target restores 5% max HP to all allied Lumi on the field.
Rain Prayer Water 540Set the weather to Rain, attack all enemy Lumi on the field, and give all allied Lumi on the field 1 Wet.
Surging Tide Water 860Attack the current enemy. If the user has no Wet, it gains 5 Wet.

Weak to: FlyingIceDark Resists: Water ×2EarthLightSteel

Jellistel

WaterFairy · Combat · ATK 86 / DEF 94 / HP 102 · Work 70 (Farming) · Evolution

Trait — Regenerate: Restore ?% max HP when switching out.

SkillTypeSPPowerEffect
Moon on Water (signature) Water 680Attack the current enemy. The allied team gains ? Wet, +1 for every ? Spirit Skill(s) used, up to ?.
Ripple Water 420Attack the current enemy. Each Wet stack on the user adds 20 Power; if the user has no Wet, it gains 2 Wet.
Chasing Light Fairy 575Attack the current enemy. The user gains double Light Energy.
Water Escape Water 430Attack the current enemy, then switch out, giving the Lumi that switches in 1 Wet.
Spirit Assist Fairy 50Use a random Spirit Skill. Does not grant additional Light Energy.
Rain Prayer Water 540Set the weather to Rain, attack all enemy Lumi on the field, and give all allied Lumi on the field ? Wet.
Magic Trick Fairy 310Swap Spirit Skill effects and remaining uses with the current enemy.

Weak to: GrassElectricDark Resists: WaterFireDragonBrawlerRoyal

Shriewyn

Water · Standard · ATK 86 / DEF 100 / HP 95 · Work 63 (Farming) · Season 1 map capture

Trait — Hydrated: While on the field, this Lumi gains 1 extra Wet whenever it gains Wet.

SkillTypeSPPowerEffect
Water Gun (signature) Water 6100Blast the current enemy with a water jet. Damage increases by 15% for each point this skill's SP cost has been reduced.
Ripple Water 415Attack the current enemy. Each Wet stack on the user adds 15 Power; if the user has no Wet, it gains 2 Wet.
Tail Swing Dragon 430Attack the current enemy and lower its Defense by 1 Level, then switch out.
Rain Prayer Water 540Set the weather to Rain, attack all enemy Lumi on the field, and give all allied Lumi on the field 1 Wet.
Raging Dragon Pierce Dragon 540Attack the current enemy and lower its Defense by 1 Level. Each Defense Level the target has lost grants this attack 50% Pierce.
Surging Tide Water 860Attack the current enemy. If the user has no Wet, it gains 5 Wet.
Drifting Flames Dragon 8120Rain falling flames on the current enemy, gaining 15% to 35% Pierce based on the user's current HP (35% at full HP).

Weak to: GrassElectric Resists: WaterFireSteel

Aequor

WaterGrass · Standard · ATK 83 / DEF 100 / HP 95 · Work 62 (Aquaculture) · Season 1 map capture

Trait — Steady Stream: While this Lumi is on the team and not knocked out, it gains 1 Wet each time another allied Lumi uses a skill.

SkillTypeSPPowerEffect
Purifying Water (signature) Water 450Attack the current enemy. Apply 1 Leech to it for each Wet stack on the user.
Leech Seed Grass 420Attack the current enemy and apply 2 Leech.
Ripple Water 415Attack the current enemy. Each Wet stack on the user adds 15 Power; if the user has no Wet, it gains 2 Wet.
Water Escape Water 430Attack the current enemy, then switch out, giving the Lumi that switches in 1 Wet.
Leaf Storm Grass 7120Attack the current enemy. Each Leech stack on the target restores 5% max HP to all allied Lumi on the field.
Rain Prayer Water 540Set the weather to Rain, attack all enemy Lumi on the field, and give all allied Lumi on the field 1 Wet.
Surging Tide Water 860Attack the current enemy. If the user has no Wet, it gains 5 Wet.

Weak to: FlyingIceDark Resists: Water ×2EarthLightSteel

Clawtinel

WaterSteel · Combat · ATK 85 / DEF 105 / HP 88 · Work 62 · Season 1 map capture

Trait — Impregnable: Whenever an enemy Lumi enters the field, this Lumi restores 20% max HP.

SkillTypeSPPowerEffect
Sentry Water Shot (signature) Water 560Each basic attack increases this skill's damage by 10%, up to 300%. Resets on switching out.
Earthen Bulwark Earth 30Raise the user's Defense by 2 Levels.
Ice Pellets Ice 460Pelt the current enemy with ice shards twice, each with a 10% chance to apply 1 Frostbite.
Accelerate Steel 50All Lumi on the allied team gain 1 Haste.
Surging Tide Water 860Attack the current enemy. If the user has no Wet, it gains 5 Wet.
Charge Up Typeless 40The user's next skill other than Charge Up gains +40 Power. Expires on switching out.
Landslide Earth 7110Hurl earth and stone at all enemy Lumi on the field. Power increases by 50% if there is more than one target.

Weak to: ElectricBrawlerRoyal Resists: WaterFlyingIceDarkPsychicFairySteel ×2

Loongster

WaterFire · Combat · ATK 100 / DEF 90 / HP 88 · Work 70 (Fire Tending) · Main map capture

Trait — Domineering: When a skill's type is strong against the target's type, this Lumi gains ? Wet and raises its Attack by ? Level(s). When a skill's type is resisted by the target's type, the current enemy gains ? Burn and this Lumi raises its Defense by ? Level(s).

SkillTypeSPPowerEffect
Fire and Water (signature) Water 650Attack the current enemy with two hits: one Water-type and one Fire-type.
Ripple Water 420Attack the current enemy. Each Wet stack on the user adds 20 Power; if the user has no Wet, it gains 2 Wet.
Raging Fire Fire 5100Attack the current enemy and remove its Wet; the user gains 2 Burn.
Surging Tide Water 7120Crash a wave into the current enemy. Damage increases by 20% for each point of SP spent below the skill's base cost.
Scorch Fire 440Attack the current enemy and apply 2 Burn; the user also gains 1 Burn.
Rain Prayer Water 540Set the weather to Rain, attack all enemy Lumi on the field, and give all allied Lumi on the field ? Wet.
Clear Skies Fire 540Set the weather to Harsh Sunlight, attack all enemy Lumi on the field, and apply 1 Burn to each of them.

Weak to: ElectricEarth Resists: Fire ×2Steel ×2

Echofrog

Water · Combat · ATK 80 / DEF 95 / HP 100 · Work 69 (Farming) · Main map capture

Trait — Round Singing: Each time this Lumi deals damage with a skill, it gains ? Wet.

SkillTypeSPPowerEffect
Echo (signature) Water 565Fire a water bullet at the current enemy. Each use adds one more bullet, up to three. The count resets when the user switches out.
Ripple Water 420Attack the current enemy. Each Wet stack on the user adds 20 Power; if the user has no Wet, it gains 2 Wet.
Ice Pellets Ice 460Pelt the current enemy with ice shards twice, each with a ?% chance to apply ? Frostbite.
Water Escape Water 430Attack the current enemy, then switch out, giving the Lumi that switches in 1 Wet.
Earthen Bulwark Earth 30Raise the user's Defense by 1 Level and lower its Attack by 1 Level.
Rain Prayer Water 540Set the weather to Rain, attack all enemy Lumi on the field, and give all allied Lumi on the field ? Wet.
Surging Tide Water 7120Crash a wave into the current enemy. Damage increases by 20% for each point of SP spent below the skill's base cost.

Weak to: GrassElectric Resists: WaterFireSteel

Rainkat

Water · Combat · ATK 85 / DEF 95 / HP 95 · Work 69 (Farming) · Adventure event capture

Trait — Rain Curtain: While this Lumi is on the team and not knocked out, allied Lumi carrying Wet take ?% less damage.

SkillTypeSPPowerEffect
Vigor Resonance (signature) Water 575Fire an energy ball of the user's own type at the current enemy. Power increases by ? each time any Lumi on the allied team uses a skill of that type.
Ripple Water 420Attack the current enemy. Each Wet stack on the user adds 20 Power; if the user has no Wet, it gains 2 Wet.
Water Ball Water 460Launch a water ball at the current enemy.
Water Escape Water 430Attack the current enemy, then switch out, giving the Lumi that switches in 1 Wet.
Sea Spray Water 575Attack the current enemy. The user keeps half of its Wet stacks.
Rain Prayer Water 540Set the weather to Rain, attack all enemy Lumi on the field, and give all allied Lumi on the field ? Wet.
Surging Tide Water 7120Crash a wave into the current enemy. Damage increases by 20% for each point of SP spent below the skill's base cost.

Weak to: GrassElectric Resists: WaterFireSteel

Rushalo

Water · Combat · ATK 80 / DEF 90 / HP 105 · Work 69 (Farming) · Main map capture

Trait — Water Barrier: When this Lumi gains Wet while on the field, it also gains the same number of Defense Levels.

SkillTypeSPPowerEffect
Reckless Charge (signature) Water 760Attack the current enemy. All allied Lumi on the field gain ? Wet.
Sea Spray Water 575Attack the current enemy. The user keeps half of its Wet stacks.
Earthen Bulwark Earth 30Raise the user's Defense by 1 Level and lower its Attack by 1 Level.
Ripple Water 420Attack the current enemy. Each Wet stack on the user adds 20 Power; if the user has no Wet, it gains 2 Wet.
Unburdened Pursuit Earth 440Attack the current enemy. If the user's Defense Level is positive, each Level grants 1 extra hit, then its Defense Level resets to 0.
Surging Tide Water 7120Crash a wave into the current enemy. Damage increases by 20% for each point of SP spent below the skill's base cost.
Landslide Earth 7110Hurl earth and stone at all enemy Lumi on the field. Power increases by 50% if there is more than one target.

Weak to: GrassElectric Resists: WaterFireSteel

Torpedark

Water · Standard · ATK 84 / DEF 100 / HP 90 · Work 62 (Farming) · Season 1 map capture

Trait — Tracking: When this Lumi gains Wet while on the field, it also gains 1 Haste.

SkillTypeSPPowerEffect
Homing Torpedo (signature) Water 560The user gains 1 Wet, then attacks the current enemy. Each Haste stack on the user increases damage by 10%.
Sea Spray Water 575Attack the current enemy. The user keeps half of its Wet stacks.
Ripple Water 415Attack the current enemy. Each Wet stack on the user adds 15 Power; if the user has no Wet, it gains 2 Wet.
Water Escape Water 430Attack the current enemy, then switch out, giving the Lumi that switches in 1 Wet.
Hypnosis Psychic 420Hypnotize the current enemy, inflicting Dreaming.
Sudden Strike Steel 575Attack the current enemy. Always lands a critical hit if the user's attack speed is higher than the target's.
Sweet Dreams Descend Psychic 460Attack the current enemy with a dreamscape, with a 10% chance to inflict Dreaming.

Weak to: GrassElectric Resists: WaterFireSteel

Shrielet

Water · Standard · ATK 86 / DEF 95 / HP 90 · Work 61 (Farming) · Season 1 map capture

Trait — Hydrated: While on the field, this Lumi gains 1 extra Wet whenever it gains Wet.

SkillTypeSPPowerEffect
Huffy Water Gun (signature) Water 580Spray the current enemy with a water gun. Damage increases by 10% for each point this skill's SP cost has been reduced.
Ripple Water 415Attack the current enemy. Each Wet stack on the user adds 15 Power; if the user has no Wet, it gains 2 Wet.
Tail Swing Dragon 430Attack the current enemy and lower its Defense by 1 Level, then switch out.
Rain Prayer Water 540Set the weather to Rain, attack all enemy Lumi on the field, and give all allied Lumi on the field 1 Wet.
Raging Dragon Pierce Dragon 540Attack the current enemy and lower its Defense by 1 Level. Each Defense Level the target has lost grants this attack 50% Pierce.
Surging Tide Water 860Attack the current enemy. If the user has no Wet, it gains 5 Wet.
Drifting Flames Dragon 8120Rain falling flames on the current enemy, gaining 15% to 35% Pierce based on the user's current HP (35% at full HP).

Weak to: GrassElectric Resists: WaterFireSteel

Jellibow

Water · Combat · ATK 82 / DEF 90 / HP 98 · Work 70 (Farming) · Main map capture

Trait — Regenerate: Restore ?% max HP when switching out.

SkillTypeSPPowerEffect
Leaping Dance (signature) Water 565Attack the current enemy. All Lumi on the allied team gain ? Wet.
Ripple Water 420Attack the current enemy. Each Wet stack on the user adds 20 Power; if the user has no Wet, it gains 2 Wet.
Chasing Light Fairy 575Attack the current enemy. The user gains double Light Energy.
Water Escape Water 430Attack the current enemy, then switch out, giving the Lumi that switches in 1 Wet.
Spirit Assist Fairy 50Use a random Spirit Skill. Does not grant additional Light Energy.
Rain Prayer Water 540Set the weather to Rain, attack all enemy Lumi on the field, and give all allied Lumi on the field ? Wet.
Magic Trick Fairy 310Swap Spirit Skill effects and remaining uses with the current enemy.

Weak to: GrassElectric Resists: WaterFireSteel

Clawtower

Water · Standard · ATK 80 / DEF 100 / HP 88 · Work 60 · Season 1 map capture

Trait — Impregnable: Whenever an enemy Lumi enters the field, this Lumi restores 20% max HP.

SkillTypeSPPowerEffect
Water Shot (signature) Water 440Each basic attack increases this skill's damage by 10%, up to 300%. Resets on switching out.
Earthen Bulwark Earth 30Raise the user's Defense by 2 Levels.
Ice Pellets Ice 460Pelt the current enemy with ice shards twice, each with a 10% chance to apply 1 Frostbite.
Accelerate Steel 50All Lumi on the allied team gain 1 Haste.
Surging Tide Water 860Attack the current enemy. If the user has no Wet, it gains 5 Wet.
Charge Up Typeless 40The user's next skill other than Charge Up gains +40 Power. Expires on switching out.
Landslide Earth 7110Hurl earth and stone at all enemy Lumi on the field. Power increases by 50% if there is more than one target.

Weak to: GrassElectric Resists: WaterFireSteel

Seabud

WaterGrass · Standard · ATK 83 / DEF 95 / HP 90 · Work 60 (Aquaculture) · Season 1 map capture

Trait — Steady Stream: While this Lumi is on the team and not knocked out, it gains 1 Wet each time another allied Lumi uses a skill.

SkillTypeSPPowerEffect
Gather Water (signature) Water 340Attack the current enemy. Apply 1 Leech to it for every 2 Wet stacks on the user.
Leech Seed Grass 420Attack the current enemy and apply 2 Leech.
Ripple Water 415Attack the current enemy. Each Wet stack on the user adds 15 Power; if the user has no Wet, it gains 2 Wet.
Water Escape Water 430Attack the current enemy, then switch out, giving the Lumi that switches in 1 Wet.
Leaf Storm Grass 7120Attack the current enemy. Each Leech stack on the target restores 5% max HP to all allied Lumi on the field.
Rain Prayer Water 540Set the weather to Rain, attack all enemy Lumi on the field, and give all allied Lumi on the field 1 Wet.
Surging Tide Water 860Attack the current enemy. If the user has no Wet, it gains 5 Wet.

Weak to: FlyingIceDark Resists: Water ×2EarthLightSteel

Buffalf

Water · Combat · ATK 75 / DEF 90 / HP 100 · Work 67 (Farming) · Main map capture

Trait — Water Barrier: When this Lumi gains Wet while on the field, it also gains the same number of Defense Levels.

SkillTypeSPPowerEffect
Calf Splash (signature) Water 540Attack the current enemy. All allied Lumi on the field gain ? Wet.
Sea Spray Water 575Attack the current enemy. The user keeps half of its Wet stacks.
Earthen Bulwark Earth 30Raise the user's Defense by 1 Level and lower its Attack by 1 Level.
Ripple Water 420Attack the current enemy. Each Wet stack on the user adds 20 Power; if the user has no Wet, it gains 2 Wet.
Unburdened Pursuit Earth 440Attack the current enemy. If the user's Defense Level is positive, each Level grants 1 extra hit, then its Defense Level resets to 0.
Surging Tide Water 7120Crash a wave into the current enemy. Damage increases by 20% for each point of SP spent below the skill's base cost.
Landslide Earth 7110Hurl earth and stone at all enemy Lumi on the field. Power increases by 50% if there is more than one target.

Weak to: GrassElectric Resists: WaterFireSteel

Tadpuff

Water · Combat · ATK 80 / DEF 90 / HP 95 · Work 67 (Farming) · Main map capture

Trait — Round Singing: Each time this Lumi deals damage with a skill, it gains ? Wet.

SkillTypeSPPowerEffect
Pop-Pop Water Ball (signature) Water 460Launch a water ball at the current enemy.
Ripple Water 420Attack the current enemy. Each Wet stack on the user adds 20 Power; if the user has no Wet, it gains 2 Wet.
Ice Pellets Ice 460Pelt the current enemy with ice shards twice, each with a ?% chance to apply ? Frostbite.
Water Escape Water 430Attack the current enemy, then switch out, giving the Lumi that switches in 1 Wet.
Earthen Bulwark Earth 30Raise the user's Defense by 1 Level and lower its Attack by 1 Level.
Rain Prayer Water 540Set the weather to Rain, attack all enemy Lumi on the field, and give all allied Lumi on the field ? Wet.
Surging Tide Water 7120Crash a wave into the current enemy. Damage increases by 20% for each point of SP spent below the skill's base cost.

Weak to: GrassElectric Resists: WaterFireSteel

Shlump

Water · Combat · ATK 96 / DEF 86 / HP 78 · Work 68 (Farming) · Main map capture

Trait — Paper Tiger: If the skill used is strong against the target's type, gain ? Wet; if it is resisted, apply ? Burn to the current enemy.

SkillTypeSPPowerEffect
Douse (signature) Water 575Attack the current enemy. For each of the user's Wet stacks this skill consumes, apply ? Burn to the target.
Ripple Water 420Attack the current enemy. Each Wet stack on the user adds 20 Power; if the user has no Wet, it gains 2 Wet.
Raging Fire Fire 5100Attack the current enemy and remove its Wet; the user gains 2 Burn.
Surging Tide Water 7120Crash a wave into the current enemy. Damage increases by 20% for each point of SP spent below the skill's base cost.
Scorch Fire 440Attack the current enemy and apply 2 Burn; the user also gains 1 Burn.
Rain Prayer Water 540Set the weather to Rain, attack all enemy Lumi on the field, and give all allied Lumi on the field ? Wet.
Clear Skies Fire 540Set the weather to Harsh Sunlight, attack all enemy Lumi on the field, and apply 1 Burn to each of them.

Weak to: GrassElectric Resists: WaterFireSteel

Jellibae

Water · Combat · ATK 78 / DEF 86 / HP 94 · Work 70 (Farming) · Main map capture

Trait — Regenerate: Restore 20% max HP when switching out.

SkillTypeSPPowerEffect
Tides (signature) Water 460Ram the current enemy.
Ripple Water 420Attack the current enemy. Each Wet stack on the user adds 20 Power; if the user has no Wet, it gains 2 Wet.
Chasing Light Fairy 575Attack the current enemy. The user gains double Light Energy.
Water Escape Water 430Attack the current enemy, then switch out, giving the Lumi that switches in 1 Wet.
Spirit Assist Fairy 50Use a random Spirit Skill. Does not grant additional Light Energy.
Rain Prayer Water 540Set the weather to Rain, attack all enemy Lumi on the field, and give all allied Lumi on the field ? Wet.
Magic Trick Fairy 310Swap Spirit Skill effects and remaining uses with the current enemy.

Weak to: GrassElectric Resists: WaterFireSteel

Finlym

Water · Combat · ATK 85 / DEF 85 / HP 85 · Work 81 (Farming) · Main map capture

Trait — Wet Gel: When knocked out, all Lumi on the allied team gain ? Wet.

SkillTypeSPPowerEffect
Big Bang (Water) (signature) Water 575Attack the current enemy, then the user is knocked out. Damage increases by ?% for every ?% HP the user has remaining.
Ripple Water 420Attack the current enemy. Each Wet stack on the user adds 20 Power; if the user has no Wet, it gains 2 Wet.
Warm Up Brawler 30Raise the user's Attack by 2 Levels.
Water Escape Water 430Attack the current enemy, then switch out, giving the Lumi that switches in 1 Wet.
Call for Help Brawler 430Attack the current enemy, then switch out, raising the Attack of the Lumi that switches in by 1 Level.
Rain Prayer Water 540Set the weather to Rain, attack all enemy Lumi on the field, and give all allied Lumi on the field ? Wet.
Mimic Psychic 220Set the user's Attack and Defense Levels to match the current enemy's.

Weak to: GrassElectric Resists: WaterFireSteel

Aqualime

Water · Combat · ATK 81 / DEF 81 / HP 81 · Work 81 (Farming) · Main map capture

Trait — Wet Gel: When knocked out, all Lumi on the allied team gain ? Wet.

SkillTypeSPPowerEffect
Water Ball (signature) Water 460Launch a water ball at the current enemy.
Ripple Water 420Attack the current enemy. Each Wet stack on the user adds 20 Power; if the user has no Wet, it gains 2 Wet.
Warm Up Brawler 30Raise the user's Attack by 2 Levels.
Water Escape Water 430Attack the current enemy, then switch out, giving the Lumi that switches in 1 Wet.
Call for Help Brawler 430Attack the current enemy, then switch out, raising the Attack of the Lumi that switches in by 1 Level.
Rain Prayer Water 540Set the weather to Rain, attack all enemy Lumi on the field, and give all allied Lumi on the field ? Wet.
Mimic Psychic 220Set the user's Attack and Defense Levels to match the current enemy's.

Weak to: GrassElectric Resists: WaterFireSteel

Dancyduck

Water · Standard · ATK 40 / DEF 100 / HP 80 · Work 116 (Farming) · Season 1 map capture

Trait — Waltz: Increases planting speed by 35%.

SkillTypeSPPowerEffect
Swan Lake (signature) Water 30Restore 10% max HP to all Lumi on the allied team and refill the Latte granted by the Refill trait.
Water Ball Water 460Launch a water ball at the current enemy.
Ripple Water 415Attack the current enemy. Each Wet stack on the user adds 15 Power; if the user has no Wet, it gains 2 Wet.
Baptism Light 310Fire an orb of light at the current enemy and lower its Attack by 2 Levels.
Water Escape Water 430Attack the current enemy, then switch out, giving the Lumi that switches in 1 Wet.
Rain Prayer Water 540Set the weather to Rain, attack all enemy Lumi on the field, and give all allied Lumi on the field 1 Wet.
Self-Sacrifice Light 100The user is knocked out after use, fully restoring HP and cleansing negative statuses for the other Lumi on the allied team.

Weak to: GrassElectric Resists: WaterFireSteel

A "?" in an effect means the source entry leaves that number as a blank template value; it is shown as unknown rather than guessed.

Skill and trait names are our English translations of the Chinese client data; Lumi names are the official global names. If an in-game English skill name differs, the effect text, SP cost and Power are what to match on.

Profiles pulled from the community wiki: